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Chanel Perfume
Channel Perfume: This project was an experimental piece with lighting and glass texturing.
Role: Lighting, texturing, and animating
Process:
After finding a model online, I texture it in Maya and played with primitive shapes the perfume would work well with.
Process:
The circle shaped looked better than the square shape so I then began to texture the glass along with the color and translucency to give some of the glass a more frosted look.
Process:
After finalizing the look I began to roughly lay out the animation in how the circular glass pieces with come into frame that will introduce the perfume.
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